Fantasy scene with a large, horned fire elemental, a crowlike character with a glowing staff, and an owl knight leaping towards the fire elemental in a forest setting.

4 Humblewood spells your party needs

The Humblewood Campaign Setting introduces new player options for Dungeons & Dragons 5e, including several new spells. These spells are designed for the Humblewood forest setting and offer unique ways to overcome threats. Keep reading to find out which spells your party absolutely needs!

Ambush Prey

An owl figure perches on a tree branch, looks around, and blends into the surroundings, ready to ambush their prey.

Available to rangers, this 2nd-level spell grants invisibility for 1 hour and an extra 1d6 damage to the first attack you make against a creature that is unaware of you. Characters can enjoy lying in wait for their target, and if cast at higher levels, the damage increases by 1d6 for each level.

Gust Barrier

Arrows, leaves, pinecones, and mushrooms hurtle towards a cloud. The cloud expands and pushes them away.

Available to bards, druids, sorcerers, and wizards, this cantrip allows you to defend against attackers. Until the end of your next turn, all ranged attacks made against you have disadvantage. As for melee attacks? Attackers who hit you must succeed on a Constitutions save or get flung 10 feet away from you.

Invoke the Amaranthine

A dark feather and a glowing golden feather encircle one another, surrounded by leaves and pinecones.

Available to clerics and paladins, this 3rd-level spell allows them to call upon an Amaranthine, one of the deities in Humblewood, to stockpile a couple of rolls for later. When you cast this spell, you roll two d20s and choose ability check, attack roll, saving throw for each roll. Within the next 24 hours, you can substitute a roll of your chosen type with the result you got earlier. This spell can be used to improve your party’s rolls, or nullify an enemy’s devastating ones.

Spiny Shield

A wooden shield erupts into spikes, repelling items thrown at it.

Available to druids, rangers, sorcerers, and wizards, this 1st-level spell is a defensive buff with a twist. You cast it as a reaction to being hit with an attack and you create a spiky barrier between you and the attacker. You reduce the damage you take by 2d4 and they take the same amount of damage instead. It’s a great way to bite back!  

Where can I get these spells?

A box with an animation of feathers swirling around blinking eyes and the text "Humblewood Animated Spells".

Detailed spell descriptions can be found in the Humblewood Campaign Setting is available on the Hit Point Press store as a hardcover book, as a PDF, and as part of a box set. You can also get them on their own as a deck of animated reference cards.

Where can I find out more about Humblewood?

Head to humblewood.com to learn more about the world of Humblewood and its characters!

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